DOCS v0.2 • THE HOODA ERA

FOLLOW THE
WISE OUTLAW.

HOODA.fun is a browser-based squad arena where every player starts small, recruits a band of archers and competes for the largest $HOODA bag before the raid ends.

THE LEGEND OF HOODA

When red candles covered the kingdom, the smallest wallets fled into the forest. There they found HOODA: an ancient green sage, master archer and enemy of whale-sized bags. He taught them that one hero cannot change the chart, but a disciplined band can change the story.

THE FIRST LAW OF THE FOREST

“The candle, chase it not. The band, build it. One archer you enter; a legend together you become.”

HOODA does not promise riches. He offers a bow, a ten-minute clock and a chance to prove that coordination beats size. $HOODA is the meme that carries this legend through Robinhood Chain.

CURRENT STATUS

The game is a playable browser prototype. Wallet connection and Robinhood Chain switching work. The $HOODA contract address is published, while multiplayer and persistent player accounts are not deployed yet.

CORE GAME LOOP

1. START ALONE

A wallet player begins every new raid with exactly one archer.

2. RECRUIT

Touch neutral archers to add them to the formation and earn 100 score.

3. COLLECT

Pick up gold $HOODA coins. Each coin adds 50 to the round score.

4. FIGHT

Use space to fire. Arrows remove one unit from an opposing squad.

5. SURVIVE

Trees, rocks and other squads have collision boundaries.

6. RANK

Finish with the highest score when the ten-minute clock reaches zero.

CONTROLS

INPUTACTION
W A S DMove the player squad through the arena.
SPACEShoot at the closest enemy in range, or forward if no enemy is close.
Wallet buttonConnect or leave player mode.
Lurk ModeWatch autonomous AI squads without connecting a wallet.

SCORING

EVENTROUND SCORE
Recruit a neutral archer+100 $HOODA score
Collect a coin+50 $HOODA score
Arrow hit+40 $HOODA score
Eliminate a squad+500 $HOODA score
OFF-CHAIN SCORE

“$HOODA score” is currently an in-game number only. Collecting it does not mint tokens, create a claim or transfer anything to the connected wallet.

ROUND SYSTEM

A raid lasts 10 minutes. When time expires, gameplay freezes and the final leaderboard includes active and eliminated teams. Results remain visible for 30 seconds. The arena then resets, AI squads are regenerated and every connected player starts again with one archer. Scores do not carry between rounds in the prototype.

COMBAT & COLLISIONS

AI squads automatically target nearby enemies. Wallet players control movement and shooting manually. Squad collision radius grows with the square root of its unit count, preventing very large teams from occupying a single point. Arrows collide with squads, trees and rocks. Environmental collision is centered around the physical base of each normalized sprite.

WALLET IDENTITY

Connecting a compatible injected EVM wallet calls eth_requestAccounts. The shortened public address becomes the player name. HOODA.fun does not request a message signature, token approval or transaction for gameplay.

An already-authorized wallet is restored with eth_accounts after page refresh. Disconnecting in the game only exits player mode; it cannot revoke the permission stored inside the wallet extension.

ROBINHOOD CHAIN

Robinhood Chain is an Ethereum-compatible Arbitrum Layer 2. The prototype requests the following network configuration:

NetworkRobinhood Chain
Chain ID4663 / 0x1237
Gas tokenETH
Public RPChttps://rpc.mainnet.chain.robinhood.com
Explorerrobinhoodchain.blockscout.com
PRODUCTION INFRASTRUCTURE

The public RPC is rate-limited. A production multiplayer release should use a dedicated provider endpoint rather than treating the public endpoint as guaranteed infrastructure.

$HOODA TOKEN

$HOODA is the memecoin identity for the HOODA.fun community on Robinhood Chain.

Contract address0x84D8cEB3a3Cb0926f2ed63749bd0E8E45cd08D2E
NetworkRobinhood Chain · Chain ID 4663

Potential integration path

A later reviewed version could use $HOODA for cosmetic access, community voting or transparent tournament rewards. These are product possibilities, not current promises. Core gameplay should remain accessible without requiring users to purchase a token.

PROTOTYPE ARCHITECTURE

RenderingHTML Canvas with generated transparent PNG sprite atlases.
SimulationDeterministic-style local JavaScript loop; not server authoritative.
WalletInjected EIP-1193 provider such as MetaMask, Rabby or Robinhood Wallet.
StorageNo backend database; round state exists only in browser memory.
Blockchain writesNone.

SECURITY MODEL

The current client never requests a signature, approval or transfer. Users should still verify every prompt shown by their wallet. A future contract deployment requires independent review, restricted administrative permissions, verified source code and a public incident-response process. Client-side scores must never be treated as trusted for token rewards; production rewards require an authoritative server or verifiable game-result system with anti-cheat controls.

DISCLOSURES

HOODA.fun is an independent community project and is not affiliated with, sponsored by or endorsed by Robinhood Markets, Inc. Robinhood Chain operates independently from Robinhood brokerage accounts. Memecoins are highly volatile, may have no utility and may lose all value. Nothing in the game, landing page or these docs is investment, legal, tax or financial advice.